Machine to Machine commands are the easiest way to get started with Programmable Wireless connectivity for your Internet of Things devices. This quickstart will show you how to send and receive text-based commands using an Arduino Uno or Arduino Nano and a SIMCom 800 GSM/GPRS module (other SIMCom GSM/GPRS modules should work, perhaps with slight modification).
- Purchase your first SIM cards for Twilio Programmable Wireless
- Insert your SIM card into a SIM800 module
- Wire the SIM800 for external power
- Connect the SIM800 to an Arduino Nano or Uno
- Power and flash the Arduino
- Send a Machine to Machine command from the Arduino and read it in the Wireless Console
- Receive a Machine to Machine command on the Arduino
- Arduino Nano or Arduino Uno
- Other Arduino boards and clones will work but connectivity is beyond the scope of this article
- SIM800 module localized for your country
- For the United States, this should work well
- If you are buying, try to get one with an included antenna
- Note that many modules are not 5V compatible if your board has a maximum you will need to find an alternative way to provide power
- 5V 1.5+ Amp External Power Supply
- For the United States, this should work
- USB Breakout Board
- We used a board similar to this one
- Also, purchase a suitable USB cable if you do not already own one
- (Highly recommended) Breadboard and Jumper Wires
- A package like this bundles both
While most of your code will be transferrable, note that for new products, 2G development isn’t a good choice in the United States. American 2G networks are being deprecated. For new product development, we suggest researching alternatives or discussing your idea with the Twilio Programmable Wireless team.
Already have a Twilio account and a SIM card? Skip ahead to the register and activate step by clicking the button at the end of the section.
Orders of 10+ SIMs will be delivered with the SIM cards already registered to your account.
Once you receive your SIM shipment, choose your favorite and unpack it. Again, go to Register a SIM in the Wireless Console and enter the registration code as instructed.
Next, pick a distinct Unique Name for this SIM.
Select a rate plan from the options provided by Twilio.
We have created data metering quotas that optimize for both high and low usage devices. You can use our data usage estimator to find the right Quota for you. Rate Plans also let you control every aspect of what your device can do with data, voice, and messaging.
For this quickstart you can choose a low volume plan, but ensure the plan you choose includes Messaging.
When you're happy with the name and plan, Activate the SIM card.
We'll lead with the schematic of the connections you'll be making. Right after, we'll explain step by step the connections we'll be making (including inserting the SIM card and attaching the Antenna).
Here's what you'll be building at a high level:
If your module does not come with a PCB (onboard) antenna, you need to connect the antenna to the board. If you are unsure, check for an antenna included with your module or read the documentation included with your purchase.
Carefully attach the antenna to the board. Although your board is likely different, here is a picture of one module with the antenna connected:
Punch out your Twilio SIM card if necessary and insert it into the slot on the module. Be very careful to get the orientation correct with the SIM card insertion. If you are unsure of the correct side to insert, look for a diagram on the board showing the layout.
We'll be identifying and wiring 5 of the connections from the module. If you are uncertain, take your time on these steps and read carefully.
Your Sim800 module most likely has at least 5 pins. Identify the following pins on the header:
- Ground (Possibly with reference to the power supply)
- Ground (Possibly with reference to UART or Serial)
It will also include a reset pin. We will be using a software reset in this quickstart, but for reliability in the field you can add a hardware reset. Here is a tutorial to read later detailing one method to wire reset.
If you scroll up to the SIM card picture, you can see how one board looks. Your board will vary.
First, you need to connect the module with your Arduino Nano or Uno. Orient yourself with the board identifying a ground pin, pin 2, and pin 3. They are labeled near the pin. You can make these connections either through a breadboard or directly to the pins using a jumper wire.
In the following order:
- Connect the Ground for the Serial or UART to a Ground pin on your Arduino
- Connect the Tx pin to Pin 2 on the Arduino
- Connect the Rx pin to Pin 3 on the Arduino
You're done with the connections on the Arduino side. Now we'll wire the power.
Before you begin, make sure your adapter is unplugged from the wall. In order, make the following connections (using either a breadboard or jumpers where able):
- Connect a USB cable between the unplugged adapter and the breakout
- Connect the ground on the breakout to the Ground for power pin on the SIM800
- Connect the 5V pin on the breakout to the 5V pin on the SIM800
It's okay to power the module now, even though the Arduino is unpowered.
Plug in the power supply.
Your setup may vary, but one possible setup will look like this:
You can download the code directly from this directory on Github. Either load that into Arduino, or copy paste it into a new project (from the File menu in Arduino.
If you choose to copy/paste, here is how to do it:
- m2m_commands_arduino_sim800.ino -> copy this file to the base file in the new project
- SIM800Twilio.hpp -> Add a new file and call it SIM800Twilio.hpp and paste the contents
- SIM800Twilio.cpp -> Add a new file and call it SIM800Twilio.cpp and paste the contents
Not sure how to add new files? Using the down arrow menu on the right side of the IDE, if you click there is an option for a New Tab. If you select that you'll be able to name a new file then paste and edit code inside:
Power your Arduino by connecting it to your computer using a USB cable.
Wait a minute or two, then select your board and the serial port it enumerates from Tools menu.
For an example with an Arduino Nano:
Now, upload the code to the board. You can either use the Upload button on the toolbar or select Upload from the Sketch Menu.
While the board receives your code, open the Serial Monitor from the Tools menu.
And that's all you need to do on the Arduino side! Watch the monitor and you should see it churn away and send an M2M command:
If you don't see the above, make sure all power is connected and you are also set to 115,200 baud. Power cycle or click the reset button on the Arduino to have it spin through again.
Let's look at how the message was sent in the next session then prepare to send a response from our computer.
We're included a very small helper library to assist you sending M2M commands. Here's the method to send a machine to machine command:
Behind the scenes, we send a SMS to the shortcode 2936.
The easiest way to check the command was successful is through the Programmable Wireless Console. Visit that link now then click the 'SIMs' link in the sidebar. Click the SIM you are using for this project, then navigate to the 'Commands' tab:
While there, copy the SIM Sid from the highlighted box. As you might guess, we will implement the reverse - you'll receive an inbound SMS from 2936 on the Arduino triggered by an API call using the SIM's Sid. Let's look at that next.
Sending (or in this case, manually responding to) a Machine to Machine command is very straightforward from your development machine. The fastest way to respond to a command is to use cURL if available. If you can, send a command (under 160 ASCII characters) back to the SIM using cURL:
curl -X POST https://wireless.twilio.com/v1/Commands -d 'Sim=DEXXXXXXXXXXXXXXXXXXXXXXXXXXXX' -d 'Command=Testing return' -u 'ACXXXXXXXXXXXXXXXXXXXXXXXXXXXX:YOUR_API_KEY'
Otherwise, commands can be sent from our helper library:
Again, we've included code to help you receive the M2M command easily.
To test this out, return to the Arduino IDE and make sure the Serial Monitor is still connected.
Cycle power or 'reset' the Arduino. If all goes well, the Arduino should once again send a command, then after a short wait you should see...
And that's all there is to Machine to Machine commands. You now know how to send them from an Arduino and check their status in the console. You can also return a message from your machine and have seen how to receive it on your Arduino. With those basic building blocks you're ready to build the next big IoT Thing!
Now that you have seen how to send and receive Machine to Machine commands on both your Arduino and development machine, you're ready for your custom application. Here are some possible ideas to take it to the next level:
- Try full end-to-end applications with Twilio Wireless Blueprints
- Dig into the Programmable Wireless API
- See all Programmable Wireless Guides and Tutorials